The 10-Week Release Playbook
How indie artists time the campaign that actually converts.
Most indie releases die on a Friday morning because the campaign started on a Thursday night. Ten weeks isn't long. It's just enough.
- Wk 10
Write the one-line pitch
Nine words. If you can't, the song isn't ready.
- Wk 8
Lock the visual story
Cover, palette, the three social clips that anchor everything.
- Wk 6
Pre-save link goes live
Not Week 1. The slope is what the algorithm watches.
- Wk 4
Ten DMs a day, every day
Audience is one-on-one before it's one-to-many.
- Wk 2
Every asset in the can
Six clips, two thumbnails, the editorial pitch email.
- Tue
Pitch editorial
Tuesday before drop. Not the day of.
- Drop
Post, don't make
Friday is for posting. The work is done.
Weeks 10–7 — The story, not the song
Write the one-line pitch first. If you can't say what the song is in nine words, you can't expect a fan, a journalist, or a label to do it for you.
Marketing isn't pushing a song into the world. It's giving people a reason to repeat its name.
Weeks 6–3 — Pre-save & posture
Build the pre-save link Week 6, not Week 1. Early pre-saves are wasted leverage — algorithms care about the slope, not the start. Use this window for one-on-ones: ten DMs a day to people who already like the genre.
Weeks 2–0 — The drop is a moment, not a deadline
By Week 2 every asset should be in the can — six clips, two thumbnails, the pitch email for editorial. Friday is for posting, not making.
Hi Arielle — I'm Ila Voss, Brooklyn. You signed Korr's last EP; mine sits in the same tempo and warmth.
One track. 2:14. Mastered. Link below.
Run the same plan twice and you'll see why momentum compounds. Skip a single week and it doesn't.